- How do i install nuclear throne together mod mod#
- How do i install nuclear throne together mod skin#
This is very similar to adding your own gun but perhaps a bit more complicated. If you are making a one-handed weapon, use -999 for x2 and y2 like so: If you wanted the first hand 3 pixels to the right and 4 pixels down and the second hand 8 pixels to the right and 2 pixels up, you'd want to format it as such:
![how do i install nuclear throne together mod how do i install nuclear throne together mod](https://img.itch.zone/aW1hZ2UvNjkwNDkvNzIxNDM2LnBuZw==/original/1CeQ4u.png)
How do i install nuclear throne together mod mod#
Say you made a weapon mod "coolgun" where you named the weapon "cool gun" and you wanted to make it work with Hands Mod. (Please note that the Hands Mod uses the WEAPON NAME, not the weapon mod FILE NAME) On a new line in the guns.txt file, add your weapon in the following format: On each line of the text file, there is the first hand's x and y, the second hand's x and y, and the gun's name- in that order. How does the game know where to put the hands for the player's current weapon(s)? Hands Mod matches the player's current weapon name(s) to the name in guns.txt and pulls the correlating coordinates for both hands from that same file. Vlambeer is the creator of Nuclear Throne. Creditīig thanks to the Nuclear Throne Discord modding community for help, as always <3Īlso huge thanks to YellowAfterlife for making this possible with Nuclear Throne Together.
How do i install nuclear throne together mod skin#
The hands have custom coordinates created by me for every weapon and they use the color of the current race and skin as well. Great mod.This mod for YellowAfterLife's Nuclear Throne Together adds hands for every single character with every single weapon along with all gun-toting enemies, much like Enter the Gungeon. This means that Knight's sword needs to compensate not only for its price, the lack of HP, and the lack of coin drops, but also for the lack of Mutation availability that normally makes melee weapons so good.īut again, I love playing as the character but I feel like the coin rate needs to be a little higher for him to work well or his abilities need to be buffed. The reason why Melee weapons can be so effective in NT is because of Trigger Fingers and Long Arms, but without those Melee weapons are fairly useless. For example, the sword should probably be able to one hit a snowbot by Level 3 or have a faster swing rate. Also, Knight has less HP, so coins need to be REALLY REALLY good in terms of what they can purchase. For coins to be such a rare thing that are hard to find they need to give the player some bonus that is greater than a mutation that heals, gives you higher ammo, or revives you from the dead. It took me part way through a loop to get the Sword fully upgraded but even then it's not as powerful as a weapon that can be found halfway through the pre-loop. However, I upgraded Knight's sword to the max level and I'm pretty sure it did less than the Energy Sword in terms of damage. For instance, a normal mutation can give you the ability to heal from killing enemies. To add to that, I think the weapon upgrades need to do a little more.
![how do i install nuclear throne together mod how do i install nuclear throne together mod](https://img.itch.zone/aW1hZ2UvNTQ2MzE5LzI4NTIwNjUucG5n/794x1000/euNgdz.png)
This doesn't seem very balanced and I feel like the coin drop rate just needs to be increased a little or bigger enemies are guaranteed to drop two coins. But with coins, most enemies don't drop coins and bigger enemies may not drop coins. With rads you know that all enemies drop them and bigger enemies drop more rads. I like the idea of a character who purchases specific upgrades, but this doesn't work very well as the money isn't consistent.
![how do i install nuclear throne together mod how do i install nuclear throne together mod](https://res.cloudinary.com/lmn/image/upload/c_fill,h_169,w_300/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/f1f33317d45c48b1c006afe597737e9e.jpg)
I killed the Bandit boss and he had NO GOLD on him. Also, bigger enemies (as far as I know) don't contain more gold. It seems to be rather arbitrary where sometimes I can kill an entire room of baddies and get almost nothing, but then other times I can get a ton of gold from every kill. Hey, this is a fantastic mod and I love the character, but I'm a little confused on how money comes about.